the library
Writing about tech, interviews, and things I'm learning.
My FanCode Interview Experience
A detailed breakdown of my interview process at FanCode — the rounds, the questions, what I prepared, and what I'd do differently.
How Memory Allocation Actually Works
From malloc to garbage collectors — understanding what happens when your program asks for memory, and why it matters.
Why I Started Writing
Writing isn't just for writers. It's the best debugging tool I've found for my own thinking.
Elden Ring: Systems Within Systems
What a game about dying repeatedly taught me about system design, emergent behavior, and the beauty of well-crafted difficulty.
More coming. Writing is a slow craft.